Storm Grid Online
Gorilla / Surge Control
Storm-powered match-3

GORILLA โ›ˆ SURGE

Swap neighboring storm elements, connect three or more, and turn one smart move into a chain of lightning-fast cascades. Build the surge, hit the target and keep the grid moving.

Match 3+ 100+ Levels Combo Surges Offline Play
Storm matrix / 07 Moves remaining: 18
โšก๐Ÿ’งโ˜€๐ŸŒŠโœฆโšก๐Ÿ’ง ๐ŸŒŠโšกโœฆโ˜€๐Ÿ’ง๐ŸŒŠโšก ๐Ÿ’ง๐ŸŒŠโšกโšกโšกโ˜€โœฆ โ˜€โœฆ๐Ÿ’ง๐ŸŒŠโ˜€๐Ÿ’ง๐ŸŒŠ โœฆโšก๐ŸŒŠ๐Ÿ’งโœฆโ˜€โšก ๐ŸŒŠ๐Ÿ’งโ˜€โšก๐ŸŒŠโœฆ๐Ÿ’ง โšกโ˜€โœฆ๐ŸŒŠ๐Ÿ’งโšกโ˜€
Target 24,000
Surge ร—4
Stars โ˜…โ˜…โ˜†
Core rule / 01 Swap. Match. Drop. Repeat.

Move one storm element into a neighboring position to line up three or more matching tiles horizontally or vertically. The match disappears, fresh elements fall into the open spaces, and those falling pieces can immediately create another match.

Signal flow

One move can become an entire storm.

01 / SELECT

Read the grid

Look for neighboring elements that can create a row or column of three or more matching symbols.

02 / SWAP

Move the pair

Slide one element into its neighbor and complete the alignment that starts the reaction.

03 / DROP

Watch the refill

Cleared spaces pull new storm pieces down from above and reshape the board automatically.

04 / SURGE

Chain the cascade

New matches formed during the refill extend the combo and increase the payoff from a single move.

100+ handcrafted boards

The storm gets busier as your route continues.

Phase 01 First swaps
Phase 02 Combo setup
Phase 03 Board reading
Phase 04 Tighter moves
Phase 05+ Full surge
Control deck

Extra tools when the grid refuses to cooperate.

๐Ÿ’ก

Hint

Spotlight a useful swap when you cannot immediately see the next productive match.

๐Ÿ”€

Shuffle

Rearrange the current board and create a fresh set of possible combinations.

๐Ÿš€

Boosters

Earn power-up boosters that can help break through more demanding boards.

Combo system

Keep the cascade alive and the surge grows.

Back-to-back matches stack into larger storm combos, increasing the score payoff and turning carefully prepared boards into dramatic chain reactions.

Rewards

Stars, coins and new storm looks.

Beat level targets to bank progress and rewards. Coins, daily rewards, element skins and storm themes give the puzzle route additional goals beyond clearing a board.

Why the loop works

Quick enough for one board. Strategic enough for another.

01

No standard timer

The main pressure comes from the available moves, leaving room to study the board before committing to the next swap.

02

Offline play

The storm puzzle can be played without an internet connection, making levels suitable for travel and short sessions away from a network.

03

Friendly presentation

Bright storm symbols and straightforward match-three controls keep the basic interaction approachable across a wide range of players.

04

Planning later on

Larger, busier boards and tighter move limits make later stages depend increasingly on setup and efficient combo building.

Storm reference

Quick questions.

Q01

Is Gorilla free to play?

Yes. Core levels are free to play, while optional element skins and boosters can be unlocked separately.

Q02

Does Gorilla need internet?

No. The game is designed for offline play, including situations such as flights, commutes and other sessions without a connection.

Q03

Is it suitable for younger players?

The source describes Gorilla as a bright, friendly match-three experience intended for players of all ages.

Q04

Do later levels become harder?

Yes. Later boards become busier and use tighter move limits, requiring more deliberate swaps and stronger cascade planning.

Gorilla / Storm Surge

Find one winning swap. Let the storm do the rest.

Line up the elements, build the cascade and turn a quiet grid into a full-board surge before the moves run out.